Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Sep 16, 2009, 09:48 PM // 21:48   #41
Jungle Guide
 
Join Date: Apr 2006
Guild: Battery Powered Best Friends [Vibe]
Profession: Me/
Advertisement

Disable Ads
Default

The funny thing is, even though they're "nerfing the R/As", they're probably going to still miss the entire point (that is, the skills they buffed in the last update are a major part of the problem). They're probably going to go off and do something stupid like nerf Death Blossom.

Last edited by lutz; Sep 16, 2009 at 10:08 PM // 22:08..
lutz is offline  
Old Sep 16, 2009, 09:57 PM // 21:57   #42
Wilds Pathfinder
 
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
Default

why else would rangers have escape and expertise? they are experts with weapons, but broken chains are bad, which is why i hope they fix the attacks, not the core of the build(escape/expertise template).
majikmajikmajik is offline  
Old Sep 16, 2009, 10:01 PM // 22:01   #43
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

A.net giveth, A.net taketh away


Lets wait till the actually update before we complain about what is done. Speculating is one thing. Getting angry at the exact nature of the speculated solutions is another.
HawkofStorms is offline  
Old Sep 16, 2009, 10:22 PM // 22:22   #44
Wilds Pathfinder
 
lewis91's Avatar
 
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
Default

Quote:
Originally Posted by N1ghtstalker View Post
nerf nerf nerf
why is everyone here on the forums nagging about nerfing?
i never hear the word buff around here which is strange
nerf flare pl0x
Well said.

But R/As are getting a lil out of hand, i don't mind seing one or two every 5 matches, but two in every match is abit annoying.
lewis91 is offline  
Old Sep 16, 2009, 10:36 PM // 22:36   #45
Academy Page
 
Join Date: Oct 2008
Default

I'm glad. It's a really boring build all around.

Not sure what it says about the game when they try to buff assassins and rangers end up being the ones who benefit.
pinguinius is offline  
Old Sep 16, 2009, 10:39 PM // 22:39   #46
Wilds Pathfinder
 
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
Default

Quote:
Originally Posted by Mylina View Post
Don't think that nerf is here already. At PAX they told they wanted a solution which nerfed SF but also stimulated people to group for UW and other high-end areas, gl on finding that.

~Mylina
Deadly Paradox 10e 3/4c 15r
For 7...15 seconds, your deadly arts skills cast and recharge 25% faster. You attack and move 25% slower

UWSC gets crippled, people can still SF going as a/me and using cons, and SF stays as it is. That wasn't hard now was it?

OT
It's nice to see that the R/A abuse is getting looked at, but it would also be nice to review the dervish pvp buffs as well (I'm looking at you, armor of sancitity). There should be no reason any caster proff. should have access to a spammable defy-pain enchant.
The Drunkard is offline  
Old Sep 16, 2009, 10:45 PM // 22:45   #47
Jungle Guide
 
Join Date: Sep 2006
Guild: Terribad Turtles [TaNK]
Profession: W/Rt
Default

[QUOTE=keli;4857437]Because you don't understand GvG. FA is not pvp its pve...


we have a winner! Those stupid r/a's I consider far worse them the mindblast eles. They move to quick which lets them have control of the mapand they have way I mean way to much dmg.I really hope this build is fixed. But I would like escape changed not nerfed to oblivion.
jadedragoon is offline  
Old Sep 16, 2009, 10:48 PM // 22:48   #48
Lion's Arch Merchant
 
Join Date: Mar 2008
Guild: [DVDF]
Profession: P/
Default

R/A's have been around for ages. they just never made it so big because there was better builds to pick from. now these so called "better builds" got hit by the nerf bat and thus the older builds are back in play.

Buff other skills. stop trying to nerf everything.
Commander Kanen is offline  
Old Sep 16, 2009, 10:51 PM // 22:51   #49
Frost Gate Guardian
 
Join Date: Jun 2008
Default

I heard only Fox Fangs was buffed last update and then we're seeing R/As all over?
AmoebaInfectionTechnique is offline  
Old Sep 16, 2009, 11:00 PM // 23:00   #50
Academy Page
 
Nimble Night's Avatar
 
Join Date: Jan 2007
Location: london
Guild: History Repeats Itself [Cry]/Get Pooped[NJoY]
Profession: Mo/
Default

you heard wrong
Nimble Night is offline  
Old Sep 16, 2009, 11:06 PM // 23:06   #51
Academy Page
 
Join Date: Jun 2008
Location: England
Guild: HEH
Profession: A/D
Default

Quote:
Originally Posted by AmoebaInfectionTechnique View Post
I heard only Fox Fangs was buffed last update and then we're seeing R/As all over?
They buffed jagged strike aswell to a 1/2 activation. Allowed rangers to pew pew spam fast attack chains along with death blossom, leaping mantis strike and exhausting assault. Alongside practically constant blocking, 100 armour vs elemental damage and a pretty much constant IMS makes it so OP.

Just went down the list of GvG's on obs and pretty much every match had an R/A so yeah...
Ginger Hunter is offline  
Old Sep 16, 2009, 11:07 PM // 23:07   #52
Frost Gate Guardian
 
Join Date: Jun 2008
Default

Oh Fox Fangs, Jagged and Black Mantis Thrust. Only those 3 and R/As popped out like pancakes and people are even complaining about Escape?
AmoebaInfectionTechnique is offline  
Old Sep 16, 2009, 11:13 PM // 23:13   #53
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by ll Jamie ll View Post
Another thing that needs a nerf though; is Shovespike. (well, just the skill Shove imho)
That wouldn't fix it. I've ran it before with Backbreaker with equal success, it's slightly harder as you have to build adrenaline but it's just as imba and nearly as brainless. There's also grapple.
Eddie Frenzy Spam is offline  
Old Sep 16, 2009, 11:27 PM // 23:27   #54
Frost Gate Guardian
 
Join Date: May 2009
Guild: Pshyco Ninjas [oGod]
Profession: R/
Default

Quote:
Originally Posted by jadedragoon View Post
we have a winner! Those stupid r/a's I consider far worse them the mindblast eles. They move to quick which lets them have control of the mapand they have way I mean way to much dmg.I really hope this build is fixed. But I would like escape changed not nerfed to oblivion.
But soloing R/As in GvG while run cripshot is so much fun especially when they think they can kill me.

However sway is a piece of crap build. Hooray for a better HA meta! hopefully...
Thamior Shamus is offline  
Old Sep 16, 2009, 11:42 PM // 23:42   #55
Wilds Pathfinder
 
Fate Crusher's Avatar
 
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
Default

Quote:
Originally Posted by AmoebaInfectionTechnique View Post
Oh Fox Fangs, Jagged and Black Mantis Thrust. Only those 3 and R/As popped out like pancakes and people are even complaining about Escape?
What don't you understand? An extremely quick attack chain that even a magebane ranger will have problems interrupting, with 75% block and 33% faster for 7 out of 12 seconds, with 100 armour versus elemental damage...
Please observe and realise that 5 R/As with an order necro and 2 monks is more than enough to roll and conquer any ballanced build in GvG if done right... these teams can effectively split 3 ways.
GL versus that.

Sway in HA with these R/A is still a joke with these things. it's quite easy to get rid of, but when it is 5 R/As.......

I'm very happy to see this "nerf" go ahead. But i would prefer it if they adjust escape, because the sin chain can still be good enough for assassins to keep a viable spot in PvP (at least in 4v4...). I always thought that if escape were to recharge your attack skills, then the build would be ruined but the chain can still be used by more vulnerable classes (sins).
Fate Crusher is offline  
Old Sep 16, 2009, 11:45 PM // 23:45   #56
Lion's Arch Merchant
 
Join Date: Mar 2008
Guild: [DVDF]
Profession: P/
Default

Reminds me of when touch rangers first came out. just like this a simple spamable build that pissed people off.

just lol.
Commander Kanen is offline  
Old Sep 16, 2009, 11:52 PM // 23:52   #57
Academy Page
 
Join Date: Aug 2009
Default

Quote:
Originally Posted by ll Jamie ll View Post
I see what you did there.

No really, they are easy to kill with the right build i agree with that. I heard diversion was a non elite btw. Yes.
But also... :breath: they are annoying with the wrong build.
EVERYTHING is annoying with the wrong build.
That doesn't mean we should nerf everything.
ArlanKels is offline  
Old Sep 16, 2009, 11:53 PM // 23:53   #58
Krytan Explorer
 
Join Date: Jul 2009
Default

Quote:
Originally Posted by Shayne Hawke View Post
We've known that the skill balance was going to be tomorrow for at least a week, and we've had a pretty good sense of what's needed changing for a while now.
We've? Who the fark are you? Everybody's sub-conscious? Well, Moe I haven't known about the skill balance for tomorrow so I appreciate the OP's post. People like you make me sic like you are the only one that matters when someone posts new or old information.

Oh and btw glad they are nerfing rangers they've had it too easy for four years as it is.

Quote:
Hallelujah. About time R/A build was nerfed. Now most people without a brain won't be playing Random Areans anymore.
Don't bet on it, there's still the idiotic sin with Palm strike and 123 on your knees and the silly tanks that come there with stupid farming builds that have no dps just spam heal or block skills or the ever present chickenchit ranger or sin who just runs around till the timer runs out knowing full well he can't win.

Last edited by QueenofDeath; Sep 16, 2009 at 11:57 PM // 23:57..
QueenofDeath is offline  
Old Sep 16, 2009, 11:59 PM // 23:59   #59
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Quote:
Originally Posted by Commander Kanen View Post
Reminds me of when touch rangers first came out. just like this a simple spamable build that pissed people off.

just lol.
Problem is it is seeing play in "legit" PvP.

A.net doesn't give a crud about touchers, because real PvP has no place for 'em. The game is not balanced around RA/TA/HB/AB/or FA. PvP has always been balanced with a focus on GvG and HA. Whether you like that or not, that is what A.net's stance has always been.
HawkofStorms is offline  
Old Sep 17, 2009, 12:01 AM // 00:01   #60
Frost Gate Guardian
 
Join Date: Jun 2008
Default

Quote:
Originally Posted by HawkofStorms View Post
Problem is it is seeing play in "legit" PvP.
Honor PvP (2 warriors usually.)
AmoebaInfectionTechnique is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:38 PM // 14:38.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("